
Arathy Sugunan
About Candidate
A dedicated STEAM/ICT teacher with experience in delivering technology-driven, hands-on learning to students across various age groups. Skilled in integrating Science, Technology, Engineering, Arts, and Mathematics into engaging classroom activities. Strong expertise in robotics, basic electronics, coding, and digital literacy. Capable of designing creative lesson plans, managing classroom projects, and fostering an interactive learning environment that builds students’ problem-solving, logical thinking, and innovation skills.
Key Responsibilities
Teach ICT fundamentals including computer basics, digital tools, online safety, and productivity software.
Deliver STEAM lessons using robotics kits, electronics sets, Arduino, LEGO, BricQ, and other hands-on learning platforms.
Introduce students to block-based programming using Scratch, Scratch Jr, and simple coding concepts.
Guide students in 3D designing and beginner-level engineering projects to build creativity and design thinking.
Prepare lesson plans, presentations, and activity sheets aligned with curriculum goals.
Provide individual support to help students complete tasks, troubleshoot issues, and build confidence in technology.
Maintain an engaging, safe, and well-organized classroom environment for practical learning.
Location
Education
A dedicated Electronics and Communication Engineering graduate with strong knowledge in electronic circuits, communication systems, embedded programming, and modern automation tools. Experienced in working with STEM/STEAM education platforms, robotics kits, and hands-on engineering projects. Skilled in troubleshooting hardware, teaching technology concepts, and guiding students in practical experiments. Known for strong communication, problem-solving, and the ability to design interactive learning experiences using electronics and programming tools.
Work & Experience
Conduct engaging STEM and robotics classes for students using platforms such as LEGO, BricQ Motion, Quarky AI kits, Snap Circuits, Arduino, and 3D Pens.
Design and deliver hands-on activities that build students’ creativity, engineering thinking, and problem-solving skills.
Teach coding and digital skills using Scratch, Scratch Jr, and Tinkercad (3D design & circuit simulation).
Guide students in completing mini-projects in electronics, circuits, robotics, and 3D modelling.
Prepare workshop materials, presentations, and structured lesson plans for programs like Future Engineers Workshop and 3D Dream Makers Workshop.
Ensure safe and effective use of tools and electronic components in the STEM lab.
Support students individually to understand concepts clearly and complete practical tasks confidently.
Introduced students to 3D designing using beginner-friendly tools and guided them in creating simple 3D models.
Taught the basics of electronics kits, helping students understand components, circuits, and hands-on STEM activities.
Conducted Scratch coding sessions to build students’ logical thinking and creativity through interactive games and animations.
Trained students in Arduino-based robotics and electronics projects, including sensors, actuators, motors, and basic automation.
Guided learners through hands-on circuit building, debugging, and coding using the Arduino IDE.
Designed and delivered project-based sessions such as obstacle-avoiding robots, line-following robots, LED control, and sensor monitoring systems.
Supported students in developing problem-solving skills through practical experimentation and prototype building.
Ensured safe use of electronic components and maintained a structured learning environment for beginner to intermediate levels.